Computer Graphics Tools



This lecture and exercise focus on basic image and graphics capture, editing, storing and presentation.

Focus is on

  • image capture
  • image and graphics editing
  • image formats and properties
  • 360 degree images (QTVR) and photo stitching


CAPTURE
  • Digital cameras (still, video)
  • Scanners (photo, paper, objects)
  • graphics tablet
  • Computer generated graphics

STORAGE

  • Format (tiff, jpg, gif, png,...animated GIF, transparency,...)
  • Storage requirements

EDITING

  • Bitmap (Adobe Photoshop, Paint Shop Pro, ...)
  • Vectorgraphics (Adobe Illustrator, Autocad, CorelDraw,...)
  • QTVR and photostitching
  • video edtiting

PUBLICATION/PRESENTATION

  • WWW (size adaption, format, 'click-on-thumbail', separatewindow look at source code, image -maps)
  • WWW browser plugins (QuickTime)









References

Delivered material

Further reading




Questions (examples):

  • Which are the cons and pros when using bitmapped respectively vector graphics?
  • What do we mean with 2 raised to 8 color depth?
  • Explain some of the graphics and multimedia file formats and when they may be used.
  • How is an intercative QTVR image made and for what can it be used?