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Computer Graphics Tools
This lecture and exercise focus on basic image and graphics capture, editing,
storing and presentation.
Focus is on
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image capture
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image and graphics editing
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image formats and properties
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360 degree images (QTVR) and photo stitching
CAPTURE
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Digital cameras (still, video)
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Scanners (photo, paper, objects)
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graphics tablet
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Computer generated graphics
STORAGE
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Format (tiff, jpg, gif, png,...animated GIF, transparency,...)
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Storage requirements
EDITING
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Bitmap (Adobe Photoshop, Paint Shop Pro, ...)
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Vectorgraphics (Adobe Illustrator, Autocad, CorelDraw,...)
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QTVR and photostitching
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video edtiting
PUBLICATION/PRESENTATION
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WWW (size adaption, format, 'click-on-thumbail', separatewindow look at
source
code, image -maps)
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WWW browser plugins (QuickTime)
References
Delivered material
Further reading
Questions (examples):
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Which are the cons and pros when using bitmapped respectively vector graphics?
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What do we mean with 2 raised to 8 color depth?
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Explain some of the graphics and multimedia file formats and when they may
be used.
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How is an intercative QTVR image made and for what can it be used?
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